Related Articles
Preparing Devices
There are four basic steps required to preparing devices for immersive learning experiences: Create an account for the device provider Provision the devices (Quest 2 Provisioning Checklist) Load applications to devices Register the devices to the ...
Mobile App Learner Journey for Shared Devices
Follow these steps to register your iOS or Android mobile device and complete a learning experience. Step 1: Download the app from the Apple App Store or Google Play. Step 2: Open the Promise Learning app and accept microphone and camera permissions. ...
Moth+Flame Browser Player
Moth+Flame's Browser Player extends the immersive and interactive experiences of our VR platform directly to your web browser. Without the need for specialized hardware, learners can access the same rich, engaging content from virtually anywhere. ...
Deploy App & Module Updates without Wifi | ArborXR
This article provides a solution for deploying updates to the Moth+Flame App and its experiences across a fleet of VR devices without the need to connect those VR devices to wifi. This process can be repeatedly used, even after a VR device has been ...
How to Set Your Default Microphone If the Microphone Isn’t Working on the Browser Player
If your microphone isn’t working correctly in our browser player, it’s often because Windows is set to use a different default microphone than the one you’re speaking into. Follow the steps below to set your headset or preferred microphone as the ...